Clubhouse — Gym / Bedroom (2F)
Operator picks, callouts, utility, and bans for Gym / Bedroom on Clubhouse. Both attack and defense covered.
Open interactive Gym / Bedroom strat →2F — Gym / Bedroom
attack
ThermiteThatcher
ZofiaAsh
Nomad
Thermite opens the gym wall from construction. Push from balcony and construction simultaneously. Zofia clears utility and opens soft walls. Ash entries from master bedroom. Nomad watches blue stairs.
GymBedroomConstructionBalconyMaster BedroomCash Room
defense
BanditJager
WamaiAlibi
Doc
Bandit trick the gym wall. Jager and Wamai stack utility denial. Alibi roams construction side. Doc anchors bedroom with healing. Control master bedroom rotation.
GymBedroomConstructionBalconyMaster Bedroom
Map-wide ban recommendations (Clubhouse)
- Thatcher (attack ban) — Church/Arsenal and Cash/CCTV walls are heavily electrified. Without Thatcher, hard breach becomes a coin flip.
- Sledge (attack ban) — Vertical play from above is the primary way to attack Bar and Cash. Removing Sledge weakens vertical pressure significantly.
- Kaid (defense ban) — Electroclaw range lets him deny multiple hatches and walls simultaneously. Critical for Church and Cash defense.
- Smoke (defense ban) — Area denial in Clubhouse's tight doorways makes late-round plant attempts nearly impossible.
Other Clubhouse bomb sites
- Cash Room / CCTV Room (2F)
- Bar / Stock Room (1F)
- Church / Arsenal (B)
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