Stadium Bravo — Complete Strategy Guide
Operator picks, callouts, utility, and ban recommendations for every bomb site. Free tactical guide from Recon 6.
Open interactive Stadium Bravo strats →Ban recommendations
- Sledge (attack) — Stadium Bravo's 2F sites have soft floors above. Sledge from Press Box dominates Office and Dorm verticals.
- Thatcher (attack) — Heavy reinforcement on Office and Living walls — without Thatcher, hard breach attempts get tricked consistently.
- Mira (defense) — Black Mirrors on Office/Target and Living/Piano walls give defenders sightlines on Tunnel/Concourse approaches.
- Maestro (defense) — Evil Eyes covering Kitchen and Living plant spots stall executes. Forces attacker utility commitment before plant.
2F — Office / Target Room
attack
Layered execute: Capitao flashes from main, Zero pushes Target Room for the trade, Thermite and Flores hit Office simultaneously. Zofia opens floors from above to deny defender anchor positions. Press Box vertical is the standard play — Buck opens Office ceiling. Plant goes down with Zero covering, Zofia watching above.
defense
Ela forces attackers to play slow — early picks from off-site keep their utility on flank-watch. Mute on the Office wall, Valkyrie hides Black Eye cameras outside the site for early rotation and entry reads. Jager denies projectile spam, Azami sustains anchors. Mira on the Office/Target wall reads the central 2F push.
2F — Kids' Dormitory / Dormitory
attack
Layered execute: Finka flashes from main, Zero pushes Dormitory for the trade, Thermite and Flores hit Kids Dormitory simultaneously. Sledge opens floors from above to deny defender anchor positions. Concourse rotation pinch isolates Kids Dorm from Dormitory anchor. Plant goes down with Zero covering, Sledge watching above.
defense
Pulse forces attackers to play slow — early picks from off-site keep their utility on flank-watch. Kaid on the Kids Dormitory wall, Valkyrie hides Black Eye cameras outside the site for early rotation and entry reads. Aruni denies projectile spam, Smoke sustains anchors. Roam Concourse — pick attackers as they cross from Tunnel side.
1F — Piano Room / Living Room
attack
Layered execute: Finka flashes from main, Zero pushes Living Room for the trade, Thermite and Flores hit Piano Room simultaneously. Sledge plays vertical from 2F to pressure Piano Room anchors through the soft floor. Tunnel control is mandatory — defenders rotate Living from there. Plant goes down with Zero covering, Sledge watching above.
defense
Caveira forces attackers to play slow — early picks from off-site keep their utility on flank-watch. Kaid on the Piano Room wall, Valkyrie hides Black Eye cameras outside the site for early rotation and entry reads. Aruni denies projectile spam, Doc sustains anchors. Bandit on the Living exterior wall — common hard-breach line.
1F — Piano Room / Kitchen
attack
Open with Twitch clearing electronics, then Ace hits the Piano Room wall on call. Sledge plays vertical from 2F to pressure Piano Room anchors through the soft floor. Iana pushes through the breach with Finka covering rotations. Field side flash setup denies Kitchen anchor on the standard exec. Patient drone-up is mandatory — do not dry-push Piano Room.
defense
Anchored 4, roaming 1: Mozzie, Aruni, Kaid, and Mira hold site; Ela plays off-site for pick potential and timing pressure. Mira places a Black Mirror between Piano Room and Kitchen for sightlines on incoming pushes. Maestro Evil Eye in Piano covers both Kitchen plant spots.
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