Border — Complete Strategy Guide
Operator picks, callouts, utility, and ban recommendations for every bomb site. Free tactical guide from Recon 6.
Open interactive Border strats →Ban recommendations
- Thatcher (attack) — Border's reinforced walls on Workshop and Armory are heavily electrified. Without Thatcher, attackers must rely on slow Kali or Twitch plays to clear Bandit and Kaid.
- Ace (attack) — S.E.L.M.A charges can open multiple walls from safety. Removing Ace forces attackers into riskier Thermite plays on Border's exposed wall positions.
- Mira (defense) — Black Mirrors on Workshop connector and Customs walls give defenders overwhelming intel and deny safe entry through Border's tight corridors.
- Valkyrie (defense) — Border's many exterior windows and rooftop approaches make Valkyrie's outside cameras devastating for early warning and C4 runout kills.
2F — Armory Lockers / Archives
attack
Thermite opens the Armory wall from the east balcony while Thatcher clears electronics. Sledge plays vertical from above Archives through the soft ceiling to deny anchor positions. Nomad covers flank routes from main stairs and CCTV. Capitao fire bolts flush anchors from behind the desk and Armory shelves during execute.
defense
Kaid electrifies the Armory wall from behind cover inside the site. Smoke holds the Archives doorway and denies late-round plant attempts. Mute jammers support anti-breach on the wall and deny drone intel. Vigil roams offices and east balcony to waste attacker time. Maestro Evil Eyes cover plant spots in Archives.
1F — Workshop / Ventilation Room
attack
Hibana opens the Workshop reinforced wall from the parking lot side. Ash pushes through the main entrance after clearing utility. Buck plays vertical from above Ventilation to deny anchor positions below. Zofia concusses and opens rotations through soft walls. Flores drones destroy shields and barbed wire before the execute.
defense
Bandit tricks the Workshop wall to deny Hibana every round. Smoke holds the supply corridor and denies late-round plant attempts. Jager ADS protect anchor positions from flashbangs and projectiles. Ela roams main lobby and central stairs with Grzmot mines. Thunderbird Kona station near the rotation between Workshop and Ventilation provides sustain.
1F — Customs Inspection / Supply Room
attack
Ace opens the Customs reinforced wall from the exterior. Twitch drone clears electronics before breach. Sledge plays vertical from above Supply Room through the soft floor. Gridlock trax cover the central stairs rotation to prevent flanks. Lion scans to catch rotating defenders during the final execute.
defense
Mira places a Black Mirror on the wall between Customs and Supply for intel on the exterior push. Smoke holds the passport check corridor and denies plant. Mozzie captures attacker drones for counter-intel in supply corridors. Alibi roams main lobby and waiting room with prismas. Castle barricades delay the central stairs and break room pushes.
1F — Bathroom / Tellers
attack
Thermite opens the Tellers reinforced wall from the east balcony side. Buck plays vertical from 2F by opening the floor above Bathroom to deny anchor positions. Iana drones out the site before the final push. Nomad covers flanks from main stairs and offices. Control the east balcony and offices before executing on site.
defense
Kaid electrifies the Tellers wall from behind the counter. Lesion mines cover all entry points for early warning on pushes. Jager ADS protect the site from flashbangs and projectiles. Valkyrie cameras in offices and east balcony provide early rotation intel. Aruni gates on the offices corridor and main stairs slow the push.
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